Japanese Release - 11/26/2009
Translated Rerelease - 02/27/2017
Japanese Placement - 29th
Translated Placement - 7th
Length - Medium
Genre - Adventure
A story for the ages!

Looks totally scary, yeah?

A story for the ages!

The world is more once threatened by a dark and demonic presence, it is once again a demon bringing the world to its knees. A youth rises up to the challange, dreaming of obtaining a Happy End and saving the world from the demon.

As if to dashes their dreams, the reality is that they face a predicment unlike any other they've faced in their entire life. Their boss calls them through the phoneline and demands them to come into work or be truant and jobless.

With the fate of the world in their hands, there are forced between a paycheck or saving the world once in for all. Their dreams or their office job, and the multiple paths them will take..

Each step into death is one step clsoer to life!

It's abit overkill to use an RPG on the demon!

Each step into death is one step clsoer to life!

You play as a office worker who dreams of defeating the demon and obtaining a happy ending. But the means and methods to obtaining such a thing is complicated beyond measure.

For the officer worker is in a Gamebook, specifically a Choose Your Own Adventure in their case.

Will they be able to obtain their Happy End or will they fumble and bumble at every turn and corner?

Is there even a Happy End?

Features

Oh dang, another death?

Features
  • A Gamebook with a disjointed storyline
  • Multiple paths and multiple endings
  • The many deaths of an office worker
  • Generic Visual-novel Mechanics
  • Generic RPG Mechanics
Screenshots

The story

This one is going to become pretty tough to write since this entry and its story heavily leans into both a Gamebook and a Visual Novel at the same time. There is so much happening in a short amount of time with too much information to write proper and I will try to write short and yet very precise.

Basically the story starts out with a office worker deciding that they must go out and stop the demon that is terroizing their world. They decide that working isn't worth it and goes out to the forest as a start of their journey. They are attacked by a bear out of nowhere and gets saved by a camouflaged police officer named Suzuki. He joins our dear office worker on their quest, avoiding a girl getting attacked by zombies, and rented a fighter jet.

They land their fighter jet at a local gas station and immedately take off the skies depsite running low on fuel because a bunch of robbers arrived on the scene to rob said gas station. After too many misadventures to count, they finally arrive at the demon's castle, with the intent to duke it out.

They are stopppd by the demon general and uhhh... bribe him a crapton of money instead of fighting him. When they meet the demon, they are unable to have an sort of peaceful resolution. Making the entire journey All for Nothing.

And to rub it in our faces, not going to face the demon and going back to work gives our dear office worker their Happy End. Turning the entire story into a "Shaggy Dog" Story.

That just freaking stings, yo!

The characters

Due to how utterly disjointed the story is, I'm not even sure if we have any characters to talk about aside from the officer worker. Even then, it's hard to even describe what kind of character they are because most Gamebooks tend to have very basic and simple protagonists to follow. They're written and built for the reader/player to project themselves onto, and I can't exactly say a protagonist in this series is someone to exactly follow.

Regardless, I will try to describe what our dear Officer Worker is as a character. Our protagonist for this entry is nothing but a simple Office Worker who dreams of obtaining a Happy End. It is quite unfortunate that they are the protagonist of Kuniko Takahashi story, so they aren't exactly the most virtious person to follow as they get a dosage of reality pretty quickly.

Throughout the story, they run into situations that a mere Office Worker can't feasbily do such as fighting off bears, saving girls from zombies, deescalating situations with both police and robbers, and even fighting the demon and their general. Their greatest fault is even the mere thought of thinking they could even defeat the demon in the first place, serving as both a Deconstruction and Surprisingly Realistic Outcome.

Hell, their deaths are far more pathetic than Keijirou who is a NEET and fellow Deconstruction who died because of the situation he was thrown into. This Office Worker ends up getting themselves killed at every turn and point no matter how silly and absurd their situation is.

To cap off, the only way to get a Happy End is to just not go after the demon. All the avoidable deaths just aren't worth the hassle, huh?

Overall

Thankfully it does not use a deceptive title but does use a deceptive graphic. To even call this entry scary is kind of a lie since it is more akin to a Gamebook since some bad ends in the ones you find in books do have abrupt endings and deaths. I'd give her some slack as there is no other entry that uses this style of storytelling and structure, I think she knows what her demographic is.

The narrative is incredibly disjointed and it does not follow any paticular formula. Although it is very common for some Gamebooks to not set-and-stone plot until ten to twenty pages in, take Fighting Fantasy Project for example. Many of their Gamebooks do not have their plots kicking in until way later or near the end with most of their protagonists suffering horrible ends.

The Choose Your Own Adventure book series created by Edward Packard comes to mind a few times as well. I read about three books from that series an they were quite enjoyable for a time, hence this is the reason why I know about Gamebooks. My search for a online Gamebook led me to find Age of Fable and The Fighting Game Project.

I'd personally watch this entry for the sudden and abrupt deaths, but that's really just a me thing.